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TextMesh Pro Blurry text with small text sizes (11px)

Discussion in 'UGUI & TextMesh Pro' started by Penca53, Nov 24, 2019.

  1. Penca53

    Penca53

    Joined:
    Sep 30, 2017
    Posts:
    2
    Hello, I have a problem with small texts which have a relatively small size (11px - 12px). First I've tried to create a new UI/Text TextMeshPro and it looked pretty blurry. http://prntscr.com/q1dju0 Then I've tried to change here and there some settings (render type, atlas size, sampling points, etc), but I haven't fixed the issue. Then I've downloaded a new font (Noto) and I had pretty much the same issue. I tried to do my best and this is what it looks like with Atlas Population Mode Dynamic, Atlas Render Mode SDF32, Sampling Points 165 (Auto Sizing), Padding 10, Atlas Width 1024, Atlas Height 1024, Packing Method Optimum, Character Set ASCII, Get Kerning Pairs True, Material "Face" Dilate to 0.5, "Debug Settings" Gradient Scale 11, Sharpness 1, and all the other settings are default. http://prntscr.com/q1djfm

    The canvas is only one and has Scale to Scale with Screen Size set to 0.5, 1920x1080.
    If you need any other setting, feel free to ask!

    Thanks in advance,
    Penca