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Bug Blurry text on world space canvas

Discussion in 'UGUI & TextMesh Pro' started by Snaipuha, Jan 29, 2024.

  1. Snaipuha

    Snaipuha

    Joined:
    Jul 4, 2017
    Posts:
    6
    I am using a world space canvas to make a popup appear above a selected building, but the text becomes very blurry when I zoom out and when I zoom in I can see some artifacts. I know that it's probably because my text has font size of 0.15, but I can't seem to be able to fix this issue. I tried changing Dynamic/Reference Pixels per unit, but nothing changes. I tried scaling down my UI object to 0.01 scale and then increasing font size, but this issue still appears.

    Here is how it looks like when I zoom out in my game:
    upload_2024-1-30_0-59-3.png

    And this is how it looks like when I zoom in very close to that world space UI:
    upload_2024-1-30_0-59-44.png
    The text looks kind of weird to me here.

    Here are the settings for the world space canvas and the popup text itself:
    upload_2024-1-30_1-1-24.png

    upload_2024-1-30_1-2-4.png
     
    nb_pg likes this.