I have a sprite that was created and looks like this: https://drive.google.com/file/d/1twSAT-0U0DBQt_iNEHfuxdCoggTcCtHH/view But when I import it into unity it becomes very blurry and almost indistinguishable. These are the import settings that I have for this sprite: https://drive.google.com/open?id=1ZRAKSpoz0ekokm2ufFwIDrUJ3kQuCUBA I'm not sure what I'm doing wrong, the sprite is a 1085x800 image.
Do you have a platform override for the TextureImporter settings and currently the platform is active?