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Blurred 360 images in HDRP

Discussion in 'World Building' started by Kudos-Khan, Apr 13, 2021.

  1. Kudos-Khan

    Kudos-Khan

    Joined:
    Aug 1, 2014
    Posts:
    1
    Hey guys, I have been creating 360 images and videos using unity Recorder. It works great with URP but I wanted more realistic Enviourment, so I used HDRP for this one. But for some reason when ever unity takes these images it comes our really blurred and distorted.

    I usually take images around later stages, i.e. at frame number 120 or something to give time to unity to focus itself and work on the image, but no matter how long I give unity or how many frames or videos I take, it's all the same.
    also I have tried lowering the recording resolution, but same results.
    I would really appreciate some help and guidance.

    image_014_0120.png settings.PNG
     
  2. buckosmith

    buckosmith

    Joined:
    Dec 22, 2018
    Posts:
    6
    Did you find a solution? I have the exact same problem.
     
  3. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,749
    Welcome to the mess we call HDRP, lol.
     
  4. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,749
    I thought of this post while deving my game, and to be honest, there isnt anyone i know of who is developing a 360/panoramic environment. So your best bet is to pose this question/problem to the Unity Dev Team directly... because to be honest, you would be teaching/helping others with this type workflow, as others havent done this yet... again, as i know of...