I have users reporting slow / stuttering sound while using Bluetooth headphones in my game. Has anyone else experienced this? I don't have a pair of bluetooth headphones to test it my self but I've had a couple of e-mails and bad reviews now. In the latest build of the game I'm using Unity 5.3.1p1, and the reports seem to be mostly on Google Nexus devices. Using wired headphones the sound plays as it should with no problems.