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Blue tinted legacy sprite packer sprites after upgrade

Discussion in '2018.2 Beta' started by raybarrera-aofl, May 30, 2018.

  1. raybarrera-aofl

    raybarrera-aofl

    Joined:
    Sep 4, 2016
    Posts:
    12
    I'm testing upgrading from 2017.2, and I've noticed that some sprites packed in the legacy sprite packer in 2017.2 are now showing up blue in 2018.2 beta.
    Has anyone else experienced this?
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi Ray,
    Could you please submit a bug report with a minimal reproduction project and reply in here with the case #? Haven't heard of that one yet.
     
  3. raybarrera-aofl

    raybarrera-aofl

    Joined:
    Sep 4, 2016
    Posts:
    12
    Hey @LeonhardP -- any tips on how I might be able to isolate specific packed atlases from the library? I'm not able to reproduce by simply packing sprites in a new project and upgrading it.
     
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Afraid not, but submitting the original project would also be fine. You could also try to use the project stripping tool I've linked to in my signature to remove irrelevant assets to reduce the size.
     
  5. raybarrera-aofl

    raybarrera-aofl

    Joined:
    Sep 4, 2016
    Posts:
    12
    Thanks, @LeonhardP I found a way have submitted a bug. #502261
    FYI, I have received a response on the ticket.
    Thanks!
     
    LeonhardP likes this.