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Blue Screen o Death (PAGE_FAULT_IN_NONPAGED_AREA) Every Compile

Discussion in 'Editor & General Support' started by MrLucid72, Mar 18, 2018.

  1. MrLucid72

    MrLucid72

    Joined:
    Jan 12, 2016
    Posts:
    902
    Whether it be Windows, Mac or Linux compiling, I get this blue screen. Now, I never had this before until getting a Unity patch within the last 3 months or so.

    The first thing you may think, memory, right? Well, even after a memcheck finished fine (no issue), it just so happened it was time for a computer upgrade. Meant to be!

    Well, literally a new PC with a fresh Windows install: Still the same issue. Now, although it it's rare blue screens result from software, this is most definitely the case. It's unlikely a driver issue since it's a fresh install and I just got all the latest + greatest (especially since the hardware is totally different). I also tried those driver apps to get all the obscure ones.

    I *only* get it when I compile my Unity project at about a 9 out of 10 chance each time.

    Any ideas? Since this happens in the same fashion, it's gotta be something surrounding Unity + my project. I'll try downloading some bogus project and try to compile that later. Ours is pretty big (12gb + obfuscated; the output is only 2gb though). Not sure if that makes a difference.

    Anyway! I'll try narrowing stuff down while I hopefully gather tips here.
     
  2. FlyAnvil

    FlyAnvil

    Joined:
    Aug 14, 2013
    Posts:
    9
    Did you solved it?