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Question Blue screen after converting project to URP

Discussion in 'Universal Render Pipeline' started by frozenito, Nov 19, 2022.

  1. frozenito

    frozenito

    Joined:
    Mar 20, 2020
    Posts:
    9
    I've converted built-in asset into URP, and now when I am in the playmode, part of the screen filled with blue color, any idea how to fix it? Few helpful points
    1) It look fine in "scene view"
    2) I used to convert this asset into HDRP, and had no problems
    3) I found this
    https://forum.unity.com/threads/eve...MdI3fY3wwhgQ_H9KPoCoMvn_xZfx8oGaUkB0iZGP4xZVU
    And as we understand it some problem with cameras, but I can't figure out myself what exactly problem is...
    4) I tried to change cameras from "Base" to "Overlay" and etc. it doesn't solve the issue
    THANKS! yyy.png
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,514
    It's likely that this blue comes from the camera switching to Solid Color from Skybox.
     
  3. frozenito

    frozenito

    Joined:
    Mar 20, 2020
    Posts:
    9
    wdfsf.png

    It's from the camera, but it's still unknown how to fix this, knowing that in built-in and HDRP it works okay.
     
  4. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    769
    Hi, you can change the camera's background color. (such as change to skybox)
    BackgroundColor.jpg
     
  5. frozenito

    frozenito

    Joined:
    Mar 20, 2020
    Posts:
    9
    I makes no difference, actually the problem is URP camera stacking and "priority".
     
    wwWwwwW1 likes this.