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Blue Game Windows in VR with Single Pass Rendering and LWRP

Discussion in 'AR/VR (XR) Discussion' started by Strieglitz, Aug 12, 2019.

  1. Strieglitz

    Strieglitz

    Joined:
    May 11, 2017
    Posts:
    13
    When entering the Play mode the game Window turns blue, but in the VR-Headset i see the Rendered Scene as i expect. The Problem only affects the Game Window.

    -OpenVr
    -LWRP
    -Unity 2019.1.14f1
    -Single Pass Rendering

    blue.png
     
  2. Strieglitz

    Strieglitz

    Joined:
    May 11, 2017
    Posts:
    13
    The Origin of the blue Game Window is caused by the Switch from Standart renderpipline to lwrp. An camera that used to rendered into an rendertexture is now rendering to the Screen. ( the renderpipeline switch has reset all cameras that was set to render into an rendertexture, so i had to set it back ).
     
    mattbenic likes this.