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Bloom Shader Erases Objects?

Discussion in 'Editor & General Support' started by AVataRR616, Sep 26, 2014.

  1. AVataRR616

    AVataRR616

    Joined:
    Feb 27, 2013
    Posts:
    21
    Hey guys, I'm having some issues with using bloom on the main camera and a 2nd camera for a HUD. In the attached screenshot, you can see some holes in the bottom right corner of the screen. They're supposed to be "rollers", but when I roll them - they disappear! Turning the bloom camera component on then off fixes it, but the thing disappears again when I try to use them. Anyone seen this issue before?

     
  2. AVataRR616

    AVataRR616

    Joined:
    Feb 27, 2013
    Posts:
    21
    Okay, I kinda fixed it by changing the rolly things shader to "AlphaSelfIllum". It makes it look a bit funny, but it cuts through whatever weirdness the Bloom shader was doing.