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Bloom is higher in build and some normal maps gone

Discussion in 'General Graphics' started by radiantboy, Mar 17, 2018.

  1. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    When I build out an exe, I notice that when I play it the bloom is much higher for certain objects, resulting in huge white circular glowing objects. I also notice that some of the normal maps have gone from my materials. What can I do to fix this?