Hello, I got a script where I have a gun/shotgun/ pistol and I want when I shoot at my enemy, the blood particle appears for a second... Now I have and easy idea where when I shoot him blood PREFAB appears for a half a second or how long it is and dissapears... So its like enable/disable thing but with countdown....How to do it...asking because I am not really a big expert
Particle system have property called duration.GameObject.Destroy method have argument called duration. Hmm...