Hi everyone, We're excited to share the eighth post in our Games Focus series, highlighting key product development initiatives for the year ahead and beyond. This installment covers the status, upcoming release plans, and future vision for Unity Multiplayer Networking. Games Focus: Creating and operating connected games with multiplayer networking Building a complete networking system for your game should be just like the game itself: unique and refined to fit your game’s experience. With that in mind, we wanted to build a netcode solution that’s flexible enough to accommodate every core aspect of your multiplayer game, while also making it easier for you to use third-party tools or services if you need to. This is the fundamental goal of our netcode solutions. Visit the Games Focus series thread to find a list of available posts and to share feedback about the series. Questions, comments, and suggestions are all welcome. We're looking forward to hearing from you!