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Blit renderTexture on another camera?

Discussion in 'General Graphics' started by ktest112233, Mar 6, 2020.

  1. ktest112233

    ktest112233

    Joined:
    Jan 7, 2019
    Posts:
    37
    Hi,

    How can I blit camera that is rendering its view on a renderTexture to another camera? I tried doing it in update but doesn't seem to work, I am using the Legacy Rendering pipleline

    Code (CSharp):
    1.     void Update(){
    2.         Graphics.Blit(renderCamera.targetTexture, (RenderTexture) null);
    3.     }
    apologies, I am a total noob to this