Hi all, I'm new. I have 2 gameObjects as body and head and I want to combine them to one (the head as submesh of the body). The body has avatar and the head has avatar and blendshape. They worked invidually. When I combine them to one, I see the mesh run correctly with bones, but the blendshape on the head do not working. I has checked that the head mesh still has blendshape. And when I create prefab for this object(body with head) then add it to the scene, the gameObject from prefab with correctly (blendshape is right). Any solution here? Thank you #Update: When I duplicate the combined gameObject to the new one. It worked. So any ideal ?