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Resolved Blendshapes are not animated in Animation C# jobs.

Discussion in 'Animation' started by alif2211, May 2, 2024.

  1. alif2211

    alif2211

    Joined:
    Oct 2, 2022
    Posts:
    3
    Recently, I was trying to overcome limitation of unity's animation system, by using Animation Jobs to animate a specific bone instead of using masks (couples of bones).
    But I realized that after animation jobs being processed, blendshapes aren't working at all.
    So, is there anyway to fix blendshapes?
     
  2. alif2211

    alif2211

    Joined:
    Oct 2, 2022
    Posts:
    3
    Nevermind, Found the way to get it work in animation job, by using ProperyStreamHandle and Bind it with blendShape."blendshape name like one in inspector"