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Blending non-state driven camera's

Discussion in 'Cinemachine' started by sacb0y, Jun 19, 2019.

  1. sacb0y

    sacb0y

    Joined:
    May 9, 2016
    Posts:
    874
    I have a state driven camera setup, but I want to know if i can get another virtual camera to activate using it without resorting to a timeline?

    When a state driven camera is in use it doesn't seem to allow other cameras without being in a state. So if a state driven camera is for my main gameplay, I cannot transition it to like a camera wanting to show something else just by activating it and making sure the priority is higher.

    EDIT: I realize now the way cinemachine is reading this is the whole state setup is basically a single camera. fair enough, went with a different set up.
     
    Last edited: Jun 19, 2019
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,730
    Even if you keep the same StateDrivenCamera setup, which is fine, it's always possible to activate an entirely new camera, outside the SDC, which will blend with whatever the SDC is doing. This is because, as you indicated, the SDC just looks to CM like a single vcam.