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Question Blending multiple Look up Textures?

Discussion in 'High Definition Render Pipeline' started by dmchaderer, Dec 2, 2021.

  1. dmchaderer

    dmchaderer

    Joined:
    Nov 13, 2019
    Posts:
    23
    Hi,

    I tried making a setup where I have two Post-Pro-Volumes, each of which has a Tonemapping-component. One is for color grading at daytime one is for color grading at nighttime.
    When I try to blend the two volumes using the weight slider, I get either 100% daytime-grading or 100% nighttime-grading. No blending is happening.

    This is extremely unfortunate as I feel the built-in grading components (for which the blending seems to work) don’t give me the amount of control i have with custom LUTs.

    Am I missing something? Is this even possible?
    Any help is appreciated?


    Cheers
    Dominik

    Currently on HDRP 10.7 with Unity 2020.3.2.1f1