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Question Blending materials/textures

Discussion in 'Universal Render Pipeline' started by Calum, Jul 5, 2020.

  1. Calum

    Calum

    Joined:
    Mar 14, 2015
    Posts:
    45
    Hi there,

    I’m trying to find a way to blend different textures (Diff, normal and Metallic/Smoothness) together on meshes in URP. There’s not a lot of options on the asset store and tutorials for shadergraph all seem to be for HDRP.

    Any help would be greatly appreciated!

    Cheers

    Calum