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Blending collision and triggers

Discussion in 'Cinemachine' started by tomraegan, Sep 4, 2018.

  1. tomraegan

    tomraegan

    Joined:
    Mar 28, 2016
    Posts:
    137
    Cinemachine is absolutely brilliant...love it.

    I understand that blending between vCams ignores collisions.

    I suppose this means that blending between vCams cannot recognise when it is passing through a trigger?

    I'd like the blend to trigger events as it passes through triggers, I guess is what I'm after. Any suggestions?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,730
    The Unity camera follows the path of the blended vcams, so it will be able to trigger a trigger.
     
  3. tomraegan

    tomraegan

    Joined:
    Mar 28, 2016
    Posts:
    137
    Thanks. Good to know.

    Added a collider to the camera and still no luck. Added a kinematic rigidbody as well and now all works as intended.