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Blending causes camera to intersect model

Discussion in 'Cinemachine' started by h1ggs, Aug 18, 2019.

  1. h1ggs

    h1ggs

    Joined:
    Dec 21, 2017
    Posts:
    14
    I'm looking to blend between a few virtual cameras that focus on a specific part of a singular model. When I go from the 9:00 to 3:00 position for example, the camera will clip through the model (it's rather oblong model)

    How can I offset the position during the transition so my camera goes around the model, not through it.

    I've tried the cylindrical position setting but that doesn't seem to be affecting anything..

    HELP!
     
    dursteric likes this.
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,730
    Does your vcam have a LookAt target? It needs one for CylindricalPosition to work properly.