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Question Blending 2 materials in shader graph

Discussion in 'High Definition Render Pipeline' started by valarnur, Apr 4, 2020.

  1. valarnur

    valarnur

    Joined:
    Apr 7, 2019
    Posts:
    440
    I want to achieve that close objects are blended in the intersection.
    In Blender I achieve this with color-ramp node in one object and then flip the color-ramp node in the second object and adjust them. How to achieve this with shader-graph(HDRP)?

    blend.JPG