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Blender

Discussion in 'Formats & External Tools' started by vsoftwarero, Mar 23, 2021.

  1. vsoftwarero

    vsoftwarero

    Joined:
    Apr 24, 2020
    Posts:
    2
    When I import a model from the blender, this warning appears to me and parts of the buildings are deleted
     
  2. vsoftwarero

    vsoftwarero

    Joined:
    Apr 24, 2020
    Posts:
    2
  3. BrightBit

    BrightBit

    Joined:
    Jan 22, 2013
    Posts:
    204
    Can you share your model file?
     
  4. kburkhart84

    kburkhart84

    Joined:
    Apr 28, 2012
    Posts:
    890
    Geometry can be self-intersecting...however, individual polys cannot. I'm guessing you have some ugly quads and Unity's triangulator can't work around that. Quads should also be fully planar/flat in general.

    You might be able to get around it by triangulating the mesh in Blender first. It would then let you see where the issue is so you can fix the geometry. This is assuming of course that I'm right about the cause of the issue.
     
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