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Discussion in 'Editor & General Support' started by JarredS, Apr 9, 2013.

  1. JarredS

    JarredS

    Joined:
    Apr 9, 2013
    Posts:
    4
    Have a blender project w/ UV Spheres. After exporting I opened in Unity and the spheres are there but without the original Blender properties. Any tips??
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,121
    What do you mean by "original Blender properties"?

    --Eric
     
  3. JarredS

    JarredS

    Joined:
    Apr 9, 2013
    Posts:
    4
    Mainly, I was trying to import a saved Blender project into Unity and have it keep the settings I had designed in Blender (transparencies, lighting effects, etc.), but it doesn't seem like that is possible.

    Are all 3D models imported, basic textures reapplied and then the extra effects done completely in Unity?
     
  4. Schlumpfsack

    Schlumpfsack

    Joined:
    May 30, 2010
    Posts:
    607
    yes, because blender has a complete different "render-engine" than unity.

    What you can import into unity are animations, textures, models.
    Shaders, lightning etc are done in unity.