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Blender to Unity Problem

Discussion in 'Asset Importing & Exporting' started by muyurekli, Jan 27, 2019.

  1. muyurekli

    muyurekli

    Joined:
    Aug 22, 2018
    Posts:
    5
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,443
    "damage" looks like flipped or one sided mesh, can try do 'flip normals' in blender.

    missing materials, not sure what kind of material (or shader) you are using in blender, its probably not supported in unity.. (i think it only brings certain textures if assigned)
     
  3. muyurekli

    muyurekli

    Joined:
    Aug 22, 2018
    Posts:
    5
    I flipped normals and it worked for that broken part :) thank you
    and my material is mixed shader ( diffuse BSDF and glossy BSDF)