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Blender to Unity animation exporter problems..

Discussion in 'Animation' started by UnitedBluff, Aug 12, 2016.

  1. UnitedBluff

    UnitedBluff

    Joined:
    Apr 19, 2015
    Posts:
    15
    Hello

    I have a skeleton and some animations that I export from Blender, and it works.
    Problem is, that if an animation only affects ex. left arm the Animator window in unity shows that
    that animation consist of all bones in the avatar, when it should only contain one or two. Is it an error in Unity or perhaps Blender ? Or am I missing something here ?
     
  2. Kekora

    Kekora

    Joined:
    Aug 14, 2016
    Posts:
    69