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Blender Rigify to Mechanim Problem

Discussion in 'Animation' started by Hasanaj, Jul 10, 2015.

  1. Hasanaj

    Hasanaj

    Joined:
    Jun 22, 2015
    Posts:
    21
    Hello. I have a character and used rigify to rig it. If i save it in unity it will be perfectly working with mecanim. Now if I press the generate button to generate a handy rig which i can use for my own animations the things get complicated. If I save it as blend file and send it to unity now it is not mecanim compatible, pls HELP!!!

    Some pictures
    In the first two, I used rigify bones and it worked well. In the second two, after i used rigify bones i generated the rig but in Unity everything is messed up.
    Screen Shot 2015-07-10 at 12.32.39.png Screen Shot 2015-07-10 at 12.33.23.png Screen Shot 2015-07-10 at 12.33.05.png Screen Shot 2015-07-10 at 12.34.12.png
     
  2. Hasanaj

    Hasanaj

    Joined:
    Jun 22, 2015
    Posts:
    21
    Can somebody help me please
     
  3. aer0ace

    aer0ace

    Joined:
    May 11, 2012
    Posts:
    1,511
  4. Hasanaj

    Hasanaj

    Joined:
    Jun 22, 2015
    Posts:
    21
    Ok, I will try that out. Thanks :)