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Blender Rigging Question

Discussion in 'Asset Importing & Exporting' started by nickavv, Sep 26, 2006.

  1. nickavv

    nickavv

    Joined:
    Aug 2, 2006
    Posts:
    1,801
    How do I parent an armature to a character that's made out of more than one object? Thanks!
     
  2. bigkahuna

    bigkahuna

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    Apr 30, 2006
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    5,434
    AFAIK, Unity does not currently support Blender armatures or animations. You'll need to use another application (maybe Dim3 Inspire?) for this.
     
  3. nickavv

    nickavv

    Joined:
    Aug 2, 2006
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    Can't use Dim3 Inspire. It sucks badly. Blender is my only option that I know of. I can't afford any commercial programs or anything. When will Unity support Blender animation and can you at least answer my question so that I can animate stuff in the meantime?
     
  4. bigkahuna

    bigkahuna

    Joined:
    Apr 30, 2006
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    5,434
    From what I understand, Unity will support Blender animation when the Blender Collada exporter is completed (a search for a thread on this topic should find it).

    Maybe someone else can jump in and help, I'm not exactly an expert on rigging with Blender. The other option would be to go to blenderartists.org and ask. Some very helpful folk there.