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Blender object invisible in Standalone player

Discussion in 'Windows' started by eusebium, May 25, 2020.

  1. eusebium

    eusebium

    Joined:
    Jul 23, 2016
    Posts:
    84
    Hello,
    I am building a VR app on from command line:
    "C:\Program Files\Unity\Hub\Editor\2019.3.7f1\Editor\Unity.exe" -batchmode -buildTarget Win64 -projectPath d:\a\1\s\proj -logfile d:\a\1\s\Logs\UnityBuildLog_2020-05-24-18-55-57.log -nographics -executeMethod AzureDevOps.PerformBuild

    and some blend assets are not rendered correctly.

    Building the app from Unity Editor does not have this issue.

    Any idea why?
     
    Last edited: May 25, 2020
  2. eusebium

    eusebium

    Joined:
    Jul 23, 2016
    Posts:
    84
    I had to export to OBJ and reassign materials...