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Blender import problem

Discussion in 'Asset Importing & Exporting' started by rycornx, Mar 11, 2018.

  1. rycornx

    rycornx

    Joined:
    Oct 4, 2017
    Posts:
    125
    When I looked up how to bring my blender models into unity it said to simply put it into assets folder however when I do that I just get black outline in the assets area and nothing shows up when I bring it into the scene
     
  2. Dustin-Horne

    Dustin-Horne

    Joined:
    Apr 4, 2013
    Posts:
    4,568
    Make sure your model is at the origin in Blender and you've applied Location, Rotation and Scale to reset their offsets to zero. Your model may be there in the scene, but the mesh itself could be way off the screen somewhere.
     
    karl_jones likes this.