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Blender Import, Graphic Not Showing

Discussion in 'Asset Importing & Exporting' started by unayozan, Nov 26, 2018.

  1. unayozan

    unayozan

    Joined:
    May 11, 2018
    Posts:
    12
    Hi everbody, i did something like a spaceship cabin, but when i import it to Unity it won't show some parts, or shows them weirdly. What do i do wrong?
    This is Unity.
    upload_2018-11-26_15-41-29.png
    This is Blender. (Blue is the glass, i have a material in Unity so i just did that to see.)
    upload_2018-11-26_15-42-44.png
    Inside ( The blue big panel is front.)
    upload_2018-11-26_15-44-31.png
     
  2. SnowInChina

    SnowInChina

    Joined:
    Oct 9, 2012
    Posts:
    204
    check your normals
    there`s an option inside blender to show the normal orientation in the N menu
    check if they are pointing in the right direction, if not, flip them

    or you can try to let blender solve this with strg + n in editmode with everything selected


    or maybe your material in unity is transparent
     
  3. unayozan

    unayozan

    Joined:
    May 11, 2018
    Posts:
    12
    Thank you, inverting the some parts worked.