Everything works perfectly in-game, but when I'm designing the level, the models are frozen in some random animation like walking. This wouldn't be a problem, but I attach lights, hitboxes, armor, and stuff. I use a custom parenting script for this (Unity causes some problems when parenting particle systems to bones directly), and it's determined by initial offset. So I REALLY need them to be in the T-pose. Anything I can do? Thanks.