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Question Blend Tree not blending while animation is played?

Discussion in 'Animation' started by TangerineDog, Mar 13, 2021.

  1. TangerineDog

    TangerineDog

    Joined:
    Oct 20, 2020
    Posts:
    20
    I've set up a Blend tree that plays a sword swing upon a left click - Attack_Standing has a threshold of 0, Attack_Running is 1.
    The parameter is speed, which is set to inputVertical in another script.

    It kinda works - when the character is standing and I click to attack, the Attack_Standing plays, when it's walking, Attack_Running plays.

    Now when I start walking while Attack_Standing plays, or when I stop while Attack_Running plays... well, the animaiton just finishes, with the character either running on the spot or surfing across the floor like it's slippery.

    Lowering the parameter of Attack-Running to something like 0.1 doesn't solve this.

    What am I doing wrong?