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Blend files compatibility for Bbones

Discussion in 'Formats & External Tools' started by Frangc, Mar 1, 2021.

  1. Frangc

    Frangc

    Joined:
    Sep 3, 2014
    Posts:
    1
    Hi, I have been using Unity and Blender together for my personal projects, where I normally use my blend files directly on the project, but something that I totally miss here is the lack of compatibility for Bbones (bendy bones) on Unity. Do you know if there is some way to translate or bake an animation made with Bbones to Unity? I think there´s no way for now, besides I know this is a very specific feature of Blender but I totally think this should be a MUST, since it simplifies the rigging pipeline a lot, specialy for cartoony characters.

    PD: in case someone is lost here, Bbones is a property of Blender´s bones to subdivide them and get curvy shapes with just 1 bone. Video below shows it very well.

     
    NotaNaN likes this.