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Blade Runner 9732 - GI & Blaster

Discussion in 'Works In Progress - Archive' started by qornflex, Oct 1, 2016.

  1. qornflex

    qornflex

    Joined:
    Dec 6, 2012
    Posts:
    36
    Hi guys,

    Here is the latest lighting setup made with Unity 5.4. This time it seems to be right: Dark but not too dark, hazy and foggy with subtile HDR settings. I also changed a lot of light sources and I used Global Illumination with emissive materials as much as possible to get a better mood. Many items are now detailed, almost all of them. At this point, I would like to do a last enhancement session on modeling of the city part. Otherwise there are still props to improve and I must add more “mess” at some places but here are a bunch of new shots:

    http://www.br9732.com/index.php/2016/09/26/40-gi-blaster/

    Thanks for watching

    Q.

    shot01.jpg
    shot02.jpg
    shot05.jpg
    shot02-1.jpg
     
    punk and theANMATOR2b like this.
  2. zelmund

    zelmund

    Joined:
    Mar 2, 2012
    Posts:
    437
    very nice looking pictures :cool: