I'm using the latest XR plugin, downloaded from the Unity Asset store in the Oculus Integration. My system is setup correctly, as far as I can see. Followed all the steps from Oculus and Unity. Verified the XR settings. Verified the player settings. Verified all the android setup. I load up the sample scene, add all the scenes it uses to the build. Build the scenes from the VR folder, or the SampleFramework folder. Build and Run APK from the Oculus menu. Quest shows a black screen. If I hit the power button, and put it to sleep. Then hit it again to wake it, I see the scene for a short flash. But then it's black again. I've seen several posts like this. And each time it's "I forgot to check V2 signing (quest) in the XR plugins", but I've done that. Or "You have to set API compat to 23". I've already done that too. Has anyone had any luck with the current plugin? Was there anything you had to do that was not documented anywhere?