Unity 2021.3.14f1 LTS URP 12.1.8 Help I am getting a weird bug where all my shader-graph shaders have black textures. Whats even more odd is that they still alphatest correctly. I attached a logcat.txt in case anyone can help. Thanks EDIT 1: Just found out that it is a texture issue and not a shader issue. I managed to compile the shaders just fine on a second project. However the textures for some reason become black on builds.