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Black Screen after Windows Build with Unity 2018.2.0f2 HDR

Discussion in 'Editor & General Support' started by Blu3pulsar, Jul 27, 2018.

  1. Blu3pulsar

    Blu3pulsar

    Joined:
    Mar 13, 2016
    Posts:
    9
    Hi there, this is my first request on this side, so i hope this is the right place for it.

    I have Trouble Building a HD Renderpipeline Project with Unity 2018. After i build for Windows, the debug message says it was completed with "Succeeded" and no error Messages occur.
    But if i start the build afterwards with my created .exe file, all i get is the Unity intro logo and a complete black screen.

    The real funny Thing is, i made a function to lock the mouse Cursor at the middle of the Gamescreen. That function is still working, despite the black screen. So i asume all my logic is working, but i only see black.

    I did not find anything About this Problem related to Windows builds, i hope someone can help me.
     
  2. Blu3pulsar

    Blu3pulsar

    Joined:
    Mar 13, 2016
    Posts:
    9
    Solved it myself. Just reimported the whole Project and Building worked again.