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Question Black patches in lightmap

Discussion in 'Global Illumination' started by umair21, Jul 19, 2020.

  1. umair21

    umair21

    Joined:
    Mar 4, 2016
    Posts:
    147
    Hi, I am facing a problem when I lightmap my scene

    Here's a screenshot:
    FIX.PNG

    Here you can see those dark black shadows under trees however these cubes are totally same (Duplicated) but I don't know why these patches are made onto some of the cubes after lightmapping. Can someone share a fix for this? Or guide me why is this happening?

    NOTE: Generate Lightmap UVs is checked and applied for these cubes.



    HERE ARE IMPORT SETTINGS FOR THESE CUBES.
    Cube.PNG


    AND HERE ARE MY LIGHTING SETTINGS.
    lightmap.PNG

    ANY FIX FOR THIS?
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Enable double sided GI in your tree canopy material settings.
     
  3. umair21

    umair21

    Joined:
    Mar 4, 2016
    Posts:
    147
    Double Sided GI only works with Progressive CPU lightmapping but I need to use Enlighten. Anything for that? Or any other solution/workaround?