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Black particles

Discussion in '2D' started by NeiSann-ECL, Apr 7, 2017.

  1. NeiSann-ECL

    NeiSann-ECL

    Joined:
    Jan 12, 2017
    Posts:
    7
    Hello,
    I am using a particle system wich is emmiting blue particles. It works fine in then Game tab but when I build the game on an Android device, all the particles appears black.
    I will be grateful to anyone who help me.

    Thanks
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,227
    What shader are you using on the particles?
     
    NeiSann-ECL likes this.
  3. NeiSann-ECL

    NeiSann-ECL

    Joined:
    Jan 12, 2017
    Posts:
    7
  4. NeiSann-ECL

    NeiSann-ECL

    Joined:
    Jan 12, 2017
    Posts:
    7
    Ok I just tried the Flare shader from FX and it seems to work well !
    Thank you anyway :)
     
    karl_jones likes this.
  5. MolhamM

    MolhamM

    Joined:
    Jan 26, 2018
    Posts:
    4
    Could you tell more details , or how to do it
    because I'm having the same error here and cannot overcome it .
     
  6. vakabaka

    vakabaka

    Joined:
    Jul 21, 2014
    Posts:
    1,153
    right click in Assets ->Create ->Material. Select this material. In its inspector switch Shader - Standart to Fx->Flare.
    Then select the particles, in the inspector should be tab "Renderer"(in the particle settings). Expand it and replace material - Default-Particle with the created material fx-flare.