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Question Black outlines and odd clear reflections when using oculus de

Discussion in 'VR' started by codymartin2005, Jan 5, 2021.

  1. codymartin2005

    codymartin2005

    Joined:
    Dec 29, 2015
    Posts:
    7
    Hello,I’m currently working migrating some VR code into Unity 2020 for the rift. I have a very simple scene an avatar on a plane. When activating XR in the hmd I can see it renders what’s on the screen with what I can best describe as a black layer with purple white around the mesh shapes.

    This only occurs with the oculus xr plugin and not with the open vr plug-in.

    thanks,
    Cody
     
  2. codymartin2005

    codymartin2005

    Joined:
    Dec 29, 2015
    Posts:
    7
    After quite a bit of digging. I've tracked this to an issue within the Humanoid Plus library that was included in my character prefab. I'm going to submit a ticket to Passer to let him know of the issue.
    upload_2021-1-4_20-34-49.png