Hello! When I try to use Unity Remote with my old iPhone 6s Plus everything works fine, the editor recognizes that the display is 1920x1080 and runs the application in full screen. When I use my XS Max with the remote I do however encounter a problem. Both the "Start screen" with the information on how to use the Remote and the play mode runs with weird black bars which look like this: The screen resolution of the XS Max is 1242x2688 but the editor recognizes it as and runs play mode in 1242x2208. There is a difference of 480 pixels and I guess that is where the problem is. I have tried setting a canvas with UI elements to 1242x2688 as reference resolution but that didn't help. Any ideas?