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Bind Cloth Verts to a GameObject / Mesh

Discussion in 'Physics' started by DazBailey, Sep 17, 2015.

  1. DazBailey

    DazBailey

    Joined:
    Jul 7, 2014
    Posts:
    14
    Hi guys,

    I remember back in Unity 4 we where able to place a collide that engulfed the vertices of a cloth object, and they would then stay locked to that object.

    I see they've removed Interactive cloth, is this essentially no longer able to be done? I need to simulate a sheet that comes packed together, which then extrudes from the sides when the telescopic poles are erected out.

    Can anyone advice?

    Cheers