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Billboard Renderer only works with Speed Tree Billboard shader. Why?

Discussion in 'General Graphics' started by ergin3d, Jan 15, 2022.

  1. ergin3d

    ergin3d

    Joined:
    Jul 31, 2015
    Posts:
    30
    Hello, I am working on an environment and I am modeling my own trees using Treeit. I need to setup billboards for these trees.(for performance) By following other threads, I managed to render and create billboard assets however billboard assets only work with SpeedTree shaders.(which is not specified in the manual, and is not what I want.) Is there a way to work these assets with other shaders? I am using URP. Thanks.