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Big Star field Plane with ship

Discussion in '2D' started by Belcherman, Apr 10, 2018.

  1. Belcherman

    Belcherman

    Joined:
    Jun 7, 2017
    Posts:
    30
    Hi,

    Sorta like this one here:


    A ship that can move in all directions and when I reach an edge I will wrap around to the other side; sorta like asteroids does with the player ship and other objects. The star field would be huge and as you travel you would see more of it. I sorta know how to do this in Monogame already but for unity not sure where to start.

    Thanks:
    http://www.youtube.com/belcherman
     
  2. MickM

    MickM

    Joined:
    Nov 19, 2012
    Posts:
    166
    Is this a question or a statement?
    Half feels like a demonstration of your work and half feels like a request for help?
     
    JoeStrout likes this.
  3. Belcherman

    Belcherman

    Joined:
    Jun 7, 2017
    Posts:
    30
    I am basically trying to figure out how to create a huge starfield and a shop that moves in all directions as a start in Unity. It would sorta look like the example above; just looking for some tips on the best way to do that.
     
  4. Belcherman

    Belcherman

    Joined:
    Jun 7, 2017
    Posts:
    30
  5. Belcherman

    Belcherman

    Joined:
    Jun 7, 2017
    Posts:
    30
    Do I make a huge plane to start like 10x10x10