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Bug Big error.

Discussion in 'Editor & General Support' started by Noodle_Meanie, May 16, 2023.

  1. Noodle_Meanie

    Noodle_Meanie

    Joined:
    Sep 11, 2021
    Posts:
    110
    I deleted my ExternalDependancyManager folder and then imported it. I now have these errors:
    upload_2023-5-15_18-6-15.png
    This is the one it had highlighted:
    Code (CSharp):
    1. Could not resolve field token 0x04000046, due to: Could not load type of field 'GooglePlayServices.CommandLineDialog:logger' (3) due to: Could not load file or assembly 'Google.VersionHandlerImpl, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:C:\Users\scsta\Desktop\UnitySawyer\Sawyer's Tower\Assets\MobileDependencyResolver\Editor\Google.JarResolver.dll type:CommandLineDialog member:(null)
    2. 0x00007ff76e61d4fd (Unity) StackWalker::GetCurrentCallstack
    3. 0x00007ff76e6240b9 (Unity) StackWalker::ShowCallstack
    4. 0x00007ff76f5bae23 (Unity) GetStacktrace
    5. 0x00007ff76fc69b5d (Unity) DebugStringToFile
    6. 0x00007ff76e4e7e59 (Unity) ScanAssemblyForAttributesAndInterfaceImplementations
    7. 0x00007ff76e4e884f (Unity) ScanForAttributesAndInterfaceImplementations
    8. 0x00007ff76e5167c3 (Unity) MonoManager::SetupTypeCache
    9. 0x00007ff76e50bc33 (Unity) MonoManager::EndReloadAssembly
    10. 0x00007ff76e513b58 (Unity) MonoManager::ReloadAssembly
    11. 0x00007ff76f47531d (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies
    12. 0x00007ff76f9355da (Unity) ImportOutOfDateAssets
    13. 0x00007ff76f941483 (Unity) RefreshInternalV2
    14. 0x00007ff76f948d8b (Unity) StopAssetImportingV2Internal
    15. 0x00007ff76f450736 (Unity) EditorSceneManager::RestoreSceneBackups
    16. 0x00007ff76f158c35 (Unity) PlayerLoopController::EnterPlayMode
    17. 0x00007ff76f168ad7 (Unity) PlayerLoopController::SetIsPlaying
    18. 0x00007ff76f16bf4b (Unity) Application::TickTimer
    19. 0x00007ff76f5c0fba (Unity) MainMessageLoop
    20. 0x00007ff76f5c588b (Unity) WinMain
    21. 0x00007ff7709a315e (Unity) __scrt_common_main_seh
    22. 0x00007fffdee5269d (KERNEL32) BaseThreadInitThunk
    23. 0x00007fffe040a9f8 (ntdll) RtlUserThreadStart
    24.  
    And here is an error:
    Code (CSharp):
    1. TypeLoadException: Could not load type of field 'GooglePlayServices.PlayServicesResolver:logger' (19) due to: Could not load file or assembly 'Google.VersionHandlerImpl, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
    2. System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) (at <88e4733ac7bc4ae1b496735e6b83bbd3>:0)
    3. UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes (System.Type[] types) (at <964670f15c6b47f9b8f9340732720473>:0)
    4.  
    Please please please please please please please please please please please help.
    Thanks.
    I'm using unity 2021.3.22f and here is this:
    upload_2023-5-15_18-8-6.png