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Bforartists 0.9.7 released

Discussion in 'Formats & External Tools' started by Tiles, Apr 20, 2018.

  1. Tiles

    Tiles

    Joined:
    Feb 5, 2010
    Posts:
    2,481
    Bforartists is a fork of the popular open source 3D software Blender. With the goal to improve the usability and UI. So when you are unhappy with the handling in Blender, then Bforartists could be the software for you!

    Bforartists 0.9.7 is ready. The binaries can as usual be found here: https://www.bforartists.de/content/download

    The release note can be found here: https://www.bforartists.de/wiki/bforartistsreleasenotev097

    The Bforartists 0.9.7 release brings mainly small tweaks and improvements. All in all we have 100 changes in this release. We have added some missing icons, made some panels more compact, and so on . And it comes with the changes from Blender 2.79b. We have added two new addons. One for the VSE. And one to create a primitive with adjustable subdivisions. See create tab in the tool shelf. Most tools are now in the tool shelf too. And not longer in header menus. The biggest change is the new Full keymap. Now you can have the navigation from Bforartists with most hotkeys from Blender. Big thanks for creating this keymap goes to Draise here.

    As you may have noticed, we have moved to the Github tracker. As a consequence the release note now not longer contains links to the issues. The listed titles in the release note are the commits.

    It's also a milestone release. We getting close to version 1.0. Most of the initial development goals are reached. What is now missing is some last changes and fine tuning. And this means this version should be functional enough for production. As a consequence this release is also not longer marked as Pre Production. There are surely still some problems around. But there aren't this much big changes ahead anymore. At least not in this development cycle, Blender 2.8 is a completely different beast then.

    Many thanks to the team! And have fun with the software

    - Reiner
     

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    zyzyx likes this.
  2. hamada_spiderman

    hamada_spiderman

    Joined:
    Oct 24, 2017
    Posts:
    2
    great news
     
    Tiles likes this.
  3. Tiles

    Tiles

    Joined:
    Feb 5, 2010
    Posts:
    2,481
    And yet another version. We are getting close.

    This version is a release candidate for the upcoming version 1.0.0. It marks the end of the initial development cycle. Nearly three years of work comes to an end. And most of the initial goals are fulfilled.

    The download can as usual be found in the download section. We have as usual first the Windows binaries ready. Please be patient. https://www.bforartists.de/content/download
    The release notes are located here: https://www.bforartists.de/wiki/bforartistsreleasenotev100rc1

    There aren't this much changes in this release. Just around 40, and most of them small ones. The Bforartists 1.0.0 RC1 release is mainly cleanup work and last fixes to prepare the final version. We have catched a few bugs, extended the material library vx by more materials, added some last icons, and did some last changes. There were for example still two "are you really want to delete" dialogs around.

    A note to Cuda in the 32 bit Windows version. GPU rendering may or may not work for you. Cuda 9 doesn't support the outdated 32 bit architecture anymore. I have compiled the 32 Bit version with Cuda 8 now. But it throws still an error with my Nvidia 1060. So expect GPU rendering not to work in the 32 Bit version. Please upgrade to a 64 Bit Windows in this case. It is more than time!

    The further road map is to wait until the Blender 2.8 development at the UI is finished. Makes no sense to change something that is under a permanent change anyways. A first incarnation of Blender 2.8 should arrive at the next Siggraph. And then we can have a look at it, and will continue the development. But we don't run out of work. We need a new homepage since Drupal 7 is now EOL. And at the documentation front there is years of work waiting.

    As usual, a big thanks to the team!

    - Reiner
     
    Flavelius likes this.