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Beug with character animation (parasite movement)

Discussion in 'Animation' started by steph42, Dec 1, 2014.

  1. steph42

    steph42

    Joined:
    Aug 21, 2014
    Posts:
    4
    I have a problem with an animation on my 3d character. A parasite movement. I searched the origin of this problem, but I found nothing about that... I give you a short video of my beug. Is somebody able to help me ? Does it exist a solution to cancel this problem ? HELP ME PLEASE !!! :p
     

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  2. Bekkk

    Bekkk

    Joined:
    Jul 28, 2012
    Posts:
    17
    I would try to enable Root Transform Position(Y) - Bake into position in model import settings, animations...if it wont help, adjusting offset should.
     
  3. steph42

    steph42

    Joined:
    Aug 21, 2014
    Posts:
    4
    Thanks for your answer Bekkk, but there is no animation when I import my character into Unity... I apply the animation directly into Unity... so I haven't theses options on my character FBX...
     
    Last edited: Dec 3, 2014