I finally get to start on my first RPG game that I have written design documents for years ago which was origionally intended for PC but decided to optimize for iOS and most likely Android. This game is called Between Light and Darkness and is about a peasent named Leo who has been possesed by evil spirits which have turned his body completely dark purple. I started modeling and optimizing existing modular props for the game immediately after I finished my first iOS title Zombie Bounty: Unload For Gold last week. I have been modeling my arse off since last week designing/ coming up with ideas about gameplay, items, stationary dynamic camera angles etc for Between Light and Darkness. So I decided to show off what I have so far. Hope you all like what I have so far, it isnt much but I will be updating occasionally with new screens of items, and characters etc. I am also trying to go with a cool shader for this game for the characters and environments, more screens and info soon on that as well. The main character Leo King Gustav The Shadow Ogre is an extremely strong enemy, mainly found Underground The Shadow Reaper, very powerfull enemy and can steal your collected souls if he hits you The shadow knight, fast and swift, can also counter your attacks Some WIP of the castle exterior and interior Throne Room WIP The dining area Modular Props WIP The prison, lots of interesting things going on down there The castle exterior, there are secret passageways, a well that leads underground, sewers, training grounds, bridges that lead to the huge towers etc. modeling the castle exterior on top of the design, the little blue guy is for proper scale. The castle exterior has been optimized and broken up into multiple scenes. More to come.