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[Beta 7]Mac Standalone Retina Build Performance is... Terrible.

Discussion in '2017.2 Beta' started by PendingFox, Aug 16, 2017.

  1. PendingFox

    PendingFox

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    Jan 15, 2017
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    Well the title is self explanatory, can't test it in Editor cuz retina works only in Player.

    Got my UI canvas settings set to:

    Scale Mode: Constant pixel Size.
    Scale Factor: 2
    Reference PPU: 300

    You can test this out on virtually anything.. With any quality settings except for the Fastest. performance will be super low.
     
    Last edited: Aug 16, 2017
  2. LeonhardP

    LeonhardP

    Unity Technologies

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    Hi PendingFox,
    Thanks for reporting this issue. Even if the issue's reproduction seems trivial, could you please file a bug report with a reproduction case and reply in here with the case #?
     
  3. PendingFox

    PendingFox

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    Errr.. it's gone in beta 8 :/ works just fine.

    I figure it had something to do with physics performance. but now it's gone.
     
  4. User340

    User340

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    The editor has had retina for a long time now.
     
  5. PendingFox

    PendingFox

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    I never said that editor has no retina support. Retina does not work in Editor Play mode. Mac Standalone Retina support was added in 2017.2 and can be tested only in Player.
     
  6. User340

    User340

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    You'll have to clarify what you mean. For me, retina absolutely works in Play mode. You just have to make sure that you have "Low Resolution Aspect Ratios" turned off.
     
  7. PendingFox

    PendingFox

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    ^ Lol I didn't know that... omg. my bad.

    Is it even documented anywhere? My whole life was a lie lol
     
    Last edited: Aug 21, 2017
    charlesb_rm likes this.
  8. LeonhardP

    LeonhardP

    Unity Technologies

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  9. PendingFox

    PendingFox

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